Well, it's finally done. After hours of trial (and mostly error), failed attempts and many, many syntax mistakes, I've got a working product. I feel an overwhelming amount of accomplishment for such a simple game (although I've got some nice colorful explosions you'll see shortly). I did have a few seriously detrimental impact crash sounds designed; however, I have no idea how to work the Unity sound engine just yet. What you're going to hear is the same sound triggered over and over until you win/lose. And here it is...
Shape Shooter!
Shape Shooter!